This is my first ever game and I mean ever (except for the Brackey Platformer video) which you will notice lol. This is for the Brackey Game Jam. More levels will be added as long as I have time before the deadline. Being a husband/dad, working 50+ hours a week and being a full time student make it kind of hard to find time to dev some games.

Version 2.0 is up and running. Slight change in level design and a few more levels. Hopefully you like the changes!

Updated 1 day ago
Published 3 days ago
StatusIn development
PlatformsHTML5, Windows, Linux
Rating
Rated 3.6 out of 5 stars
(9 total ratings)
AuthorArcane Pixel
GenrePlatformer
Made withGodot
Tags2D, Pixel Art, Short

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WCGW_LinuxV2.zip 24 MB
WCGW_WindowV2.zip 29 MB

Development log

Comments

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(+1)

Very cool and unique concept, but the way invisible wall are used don’t make sense with where the words are. Depending on whether it’s what you want for your game, I would like to see the invisible walls line up to where the text is.

I had reworked it to be more like that but I guess they still aren't correctly lined up. Thanks!

(+1)

Nice concept, good execution. How do I beat lvl 7 tho

I'm gonna make some changes. 7 is unbeatable for now. It was supposed to be a little joke.

(+1)

it was a bit brain itching lol. cool idea!

(+2)

cool concept

(+1)

it's a good game :)

If you want you can check out my game too

Ill take a look when i get off work

(+1)

Hey, this is awesome! but I think you should work on your level designs to be more reasonable. At first it was nice and good, and the logic was understandable but then especially in the last level, it got too unreasonable, it was still easy enough to complete the level, but the way the invisible blocks was placed did not make sense to me. it just started to go random. but if you fix that, and polish some things, then it's amazing

(+1)

Yea im still new to everything, especially level design which i really want to work on

(1 edit) (+1)

This is fun! 

(+1)

Hi, it's a good game, but it's small.

Thank you! I want to add more levels but am finding it difficult to find time

(+1)

I found it fun for 2 minutes i played, would require more polish and all but the main takeaway i would give you is to probably make the invisible walls less trial and error and more puzzle solving - like the invisible floors being the actual text

Thank you for the valuable insight!